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layer8.space

Zeitpunkt              Nutzer    Delta   Tröts        TNR     Titel                     Version  maxTL
Sa 27.04.2024 00:00:15     2.425       0      205.245    84,6 Layer8 in Space           4.2.8      500
Fr 26.04.2024 00:00:23     2.425       0      205.053    84,6 Layer8 in Space           4.2.8      500
Do 25.04.2024 00:01:19     2.425       0      204.939    84,5 Layer8 in Space           4.2.8      500
Mi 24.04.2024 00:00:22     2.425       0      204.756    84,4 Layer8 in Space           4.2.8      500
Di 23.04.2024 00:01:16     2.425       0      204.527    84,3 Layer8 in Space           4.2.8      500
Mo 22.04.2024 00:00:18     2.425      +2      204.410    84,3 Layer8 in Space           4.2.8      500
So 21.04.2024 00:00:13     2.423       0      204.269    84,3 Layer8 in Space           4.2.8      500
Sa 20.04.2024 00:00:12     2.423       0      204.188    84,3 Layer8 in Space           4.2.8      500
Fr 19.04.2024 00:00:22     2.423       0      204.028    84,2 Layer8 in Space           4.2.8      500
Do 18.04.2024 00:00:29     2.423       0      203.855    84,1 Layer8 in Space           4.2.8      500

Sa 27.04.2024 20:22

I'm finally ready to present you the second version of my patch.

- Controls are much more responsive now, no delay felt at all
- Type and orientation of the piece is always monitored to prevent it from going out of the field
- Line deletion is bug free now. It scans every line after every placed piece and clears the filled ones one by one
- Overall while being much more complex, the code takes up much less space

This is definitely the most complex thing I made in Orca.

Media: Video

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