Zeitpunkt Nutzer Delta Tröts TNR Titel Version maxTL Sa 27.04.2024 00:00:15 2.425 0 205.245 84,6 Layer8 in Space 4.2.8 500 Fr 26.04.2024 00:00:23 2.425 0 205.053 84,6 Layer8 in Space 4.2.8 500 Do 25.04.2024 00:01:19 2.425 0 204.939 84,5 Layer8 in Space 4.2.8 500 Mi 24.04.2024 00:00:22 2.425 0 204.756 84,4 Layer8 in Space 4.2.8 500 Di 23.04.2024 00:01:16 2.425 0 204.527 84,3 Layer8 in Space 4.2.8 500 Mo 22.04.2024 00:00:18 2.425 +2 204.410 84,3 Layer8 in Space 4.2.8 500 So 21.04.2024 00:00:13 2.423 0 204.269 84,3 Layer8 in Space 4.2.8 500 Sa 20.04.2024 00:00:12 2.423 0 204.188 84,3 Layer8 in Space 4.2.8 500 Fr 19.04.2024 00:00:22 2.423 0 204.028 84,2 Layer8 in Space 4.2.8 500 Do 18.04.2024 00:00:29 2.423 0 203.855 84,1 Layer8 in Space 4.2.8 500
vacuumbeef (@vacuumbeef) · 01/2023 · Tröts: 1.042 · Folger: 309
Sa 27.04.2024 20:22
I'm finally ready to present you the second version of my #Orca #Tetris patch.
- Controls are much more responsive now, no delay felt at all
- Type and orientation of the piece is always monitored to prevent it from going out of the field
- Line deletion is bug free now. It scans every line after every placed piece and clears the filled ones one by one
- Overall while being much more complex, the code takes up much less space
This is definitely the most complex thing I made in Orca.
Media: Video
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