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Zeitpunkt              Nutzer    Delta   Tröts        TNR     Titel                     Version  maxTL
Do 13.11.2025 00:00:04   189.107      -3   11.534.537    61,0 Mastodon                  4.6.0...   500
Mi 12.11.2025 00:00:05   189.110      -3   11.529.332    61,0 Mastodon                  4.6.0...   500
Di 11.11.2025 00:00:03   189.113      -1   11.523.718    60,9 Mastodon                  4.6.0...   500
Mo 10.11.2025 00:00:08   189.114       0   11.518.374    60,9 Mastodon                  4.6.0...   500
So 09.11.2025 00:00:02   189.114       0   11.513.112    60,9 Mastodon                  4.6.0...   500
Sa 08.11.2025 00:00:02   189.114      -1   11.508.007    60,9 Mastodon                  4.6.0...   500
Fr 07.11.2025 00:00:01   189.115      -1   11.501.739    60,8 Mastodon                  4.6.0...   500
Do 06.11.2025 00:00:00   189.116      -1   11.496.391    60,8 Mastodon                  4.5.0...   500
Mi 05.11.2025 00:00:03   189.117       0   11.489.761    60,8 Mastodon                  4.6.0...   500
Di 04.11.2025 00:00:01   189.117       0   11.483.622    60,7 Mastodon                  4.5.0...   500

Do 13.11.2025 00:03

In complete of the I plan to set my . Based on a very large post about different kinds of morgues.

The story is partly inspired by The Autopsy of Jane Doe. Note that I said "partially" inspired; players who've seen the movie still won't know everything I have planned.







Incomplete blue print for a fictional morgue. 

The front door opens to a reception area, which itself has doors to an office, a viewing room, and a main hallway. 

The viewing room has a glass window looking into a sealed viewing room for potentially infectious cadavers. 

Behind the office is a staff room and kitchen. Behind the sealed viewing room are a locker room, showers, the post mortem room, and the cold room where bodies are stored. 

In the cold room, against the outer wall, are ten columns of four lockers for body storage.

Incomplete blue print for a fictional morgue. The front door opens to a reception area, which itself has doors to an office, a viewing room, and a main hallway. The viewing room has a glass window looking into a sealed viewing room for potentially infectious cadavers. Behind the office is a staff room and kitchen. Behind the sealed viewing room are a locker room, showers, the post mortem room, and the cold room where bodies are stored. In the cold room, against the outer wall, are ten columns of four lockers for body storage.

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